radiata stories - non-human path
  playstation 2 walkthrough


The scene continues on the bridge where Jack catches up to Ridley, who replaces whatever party you had with you. Use the blue Save Flag then head west. At the crossroad, go north and cross the bridge further ahead to enter the Nowem region. At some point during your journey, you’ll see what is happening back in Radiata. At the next crossroad, head east thru the Cuatour region. You’ll see another scene where the castle hierarchy discovers Ridley has fled. Continue east to Fort Helencia. After using the Save Flag, warp to the City of Flowers or go there on foot. The elves are naturally suspicious of humans so Jack must prove himself before they let you in. Return to Fort Helencia.

Fort Helencia

Use the Healing Circle that has appeared near the road and save your game before approaching the entrance. After Leonard takes you in to see Natalie, prepare to fight.

BOSS >> Leonard & Natalie

Strategy: Start by using a Volty attack on Natalie then focus on Leonard. After you get him out of the way, Natalie will be much easier. Her moves are fairly predictable. She will attack then evade. If she connects, she’ll follow up with two big attacks, so move out of her way. Use another Volty combo as soon as your meter fills up and heal as needed.

After the fight, the duo drops a Strength Berry. Natalie grovels at Jack’s request but not for long. Thankfully, help arrives in the form of three elves.

BOSS >> Leonard, Natalie, Heavy Guardsmen x 2

Strategy: At the beginning, Natalie will call for a Square Link. Defeat the Guardsmen to break it. If allowed to remain a group, they’ll perform a whirlwind attack causing significant damage to all. Focus on Leonard next, then use a quick Volty attack on Natalie. When her HP gets low, Natalie will use First-Class Flurry, which deals almost 600 damage. Run away when she flares up or she may kill you.

After the battle, you’ll receive a Glory Edge Sword and will be back in the City of Flowers, where you are told to see Lord Zane. The light elves will not let you go inside any buildings before speaking to him, so just go up the stairs and enter the hut in the upper left corner. Watch a series of scenes ending back in Fort Helencia. During the meeting, a familiar face tells Jack he should visit Goblin Haven. Before going there explore the fort, which has become your new home base.

Leave the meeting room and talk to the dwarf in the hall. Noam says he dug his way to the fort from Tria Village (explore the Tria mine at any time to see that it now connects to Earth Valley). Go through the door on the right to enter the anteroom where you may see some friends from Forest Metropolis. Open a chest on the right to get the Glory Axe then go through the northern door to find your new bedroom. Use the Save Flag then kick the pot on the right to get an Empty Bottle. Exit and head south to reach the courtyard. Use the new Friend List to create a party then speak to the two blacksmiths. Depending on the time of day, one of them (Vladimir) sells nice weapons and armor.

If Franz is there, speak to him and agree to watch him fight Gil. Afterwards, enter the door in the lower left corner to witness an argument between Marsha and Keane. Solve their dilemma by speaking to Zane, Vladimir, and Clarence (in that order). Finally, speak to Zane who suggests both elves should open shops. Go back to Marsha and Keane to give them the news. As a result, they will open shops in the two anterooms. The center door leads to a lobby where Coco is waiting. Entering the chamber triggers a scene with Grigory, who wants you to find him some beer. Follow his directions to recruit him.

Speak to Coco when you are ready and find room for him in your party. Outside, spar with Gil to recruit him. If you helped Grigory earlier, you can recruit him here, too.

* AVAILABLE RECRUITS: Franz, Gil, Grigory, Keane, Marsha, Naom, Serva

Sediche Region

From the fort exit, travel west through the Cuatour and Nowem regions. Talk to the dark elf (Sediche) at the bridge then cross over to a snowy area filled with mushrooms. Some of them are actually elevators, so keep an eye out for any that wiggle or are darker in tone. Move forward until you reach one. Kick the stalk for it to descend. Hop on and ride to the top. Continue heading west past another mushroom elevator and follow the southwestern route instead. Use the mushroom at the end of the path to ride down.

At the bottom, move forward to find a goblin named Ricky, who is concerned about Happy (his pet wolf). Continue to the end to find a chest containing a Life Berry then backtrack to the mushroom elevator and ride up. Back on top, move east to the elevator you passed earlier. Ride it up to a chest containing Celestial Nectar. Head west along the upper path until you reach an obvious intersection. Take the southern path to another mushroom elevator and ride it down.

At the bottom, continue traveling west to the next screen. Use the mushroom at the end of this path to reach the top again. Move past the pig teleport to reach the entrance of Goblin Haven. After Coco leaves the party, you may see a goblin (Doppio) hiding under the mushroom near the entrance. Once you acquire a King’s Toadstool, give it to him and he’ll join your group. For now, enter Goblin Haven.

Goblin Haven

Use the Save Flag up ahead then talk to the goblin residents below. Georgio and Gruel are on the left. Climb up the rocks next to Gruel to meet Niko. If he happens to fall off, you can recruit him. Pietro is west of them. If you speak to him, he’ll fight you three times in a row. He’s easy to defeat and will join your Friend List afterwards. Kick the stone next to Jan to get a Luck Berry then talk to him. Fight once and he’ll join. Finally, kick the mushroom behind Georgio to get a Mystery Berry then head north up the center path.

A scene takes over as soon as you enter the new area. Jack is determined to avenge his father’s death and lunges at Gawain. Just plug away at him (fast weapons are best) until he unleashes his special attack. You’ll be down in one hit. Use the Healing Circle that appears after the first round then talk to Gawain to continue the fight.

BOSS >> Gawain

Strategy: Gawain’s HP depends on how much damage you caused in the previous fight. He should be much easier now that he is somewhat worn out. Use quick sword skills such as a thrust, rather than attacks that take longer to accomplish. Rushing in to attack is suicide. Gawain will still attempt to use Leo Smash Royale but you should be able to defeat him before he has a chance to pull it off.

If you lose, you can try again. Once you beat him, you’ll receive a Mystery Berry. Gawain tells Jack what actually happened to his father and joins your party on the return journey. He will only be with you temporarily, so try to learn his unique skill before entering Fort Helencia. If you want to pick up some friends first, put on your Recruitment Suit and re-enter Goblin Haven.

In the area where you fought Gawain, you’ll find Polpo stirring his soup but he’s missing the key ingredient, 3 Deathclover Larvae. Danny and Drew may be standing nearby. Fight Danny and he’ll join. Enter the shrine room on the left. Depending on the time of day, you may find Giovanni, Luka, and Sonny. They will all join you just for having the Recruitment Suit on.

When ready, exit the haven from the upper door. Outside, talk to Marco if you want to buy some new books; otherwise continue along the upper path. If you see any orange-colored slugs on mushroom caps, examine them to get the Deathclover Larvae Polpo wants. At the crossroad, continue heading east to an elevator. Descend then move forward to a 2nd intersection. Follow the western path to Bosso, who is being attacked by a pair of Matango creatures. After helping him out, he’ll attack you. No worries, as he’s a cinch to beat and joins you afterwards. Return to the mushroom elevator and go back up. Head east again to exit the region.

After crossing the bridge, you may see an injured wolf standing next to Sediche, the dark elf. If you offer it an Herbal Extract, you can recruit Ricky later on. For now, continue east until you reach the crossroad. Take the northern route for a quick detour to Wind Valley.

Wind Valley

Cross the bridges to reach a circular platform with 3 totems. Kicking the totem on the right results in a battle. Kicking the others creates a wind gust that allows you fly across to new platforms. On this particular platform, using the totem in the middle takes you to an electrified creature on the far right platform. Loop around if you want to fight it (you’ll end up back on this platform); otherwise, kick the totem on the left then stand in the jet stream to fly across to the western platform.

Once there, cross the bridge on the left. Kick the chest to initiate a battle. After defeating the creature that emerges, you’ll receive a Jinn sword. Go back over the bridge and use the north-facing totem to fly over to the platform where there is an eel-like creature lurking. Kill it then use the totem on the left to fly west again. Open the chest up ahead to get a Growth Stone then use the totem on the right to fly back to the center platform. Once there, use the right totem to fly further north then loop around south to exit Wind Valley. Continue to Fort Helencia on foot so that you have time to learn Gawain’s skill.

* AVAILABLE RECRUITS: Bosso, Clarence, Coco, Danny, Dominic, Doppio, Drew, Dyvad, Few, Gabe, Gawain, Georgio, Giovanni, Gruel, Jan, Lufa, Luka, Marco, Niko, Pietro, Pitt, Polpo, Ricky, Sediche, Shin, Sonny

Fort Helencia

Upon your return, Jarvis and Daniel confront the party.

BOSS >> Jarvis & Daniel

Strategy: With Gawain in your party, this is a cakewalk. Daniel is still painfully unskilled and Jarvis can be taken out with a single Volty combo.

After they leave, enter the fort. Gawain leaves the party at this point. When you regain control, speak to Mikey, who asks for your help getting into Algandars Castle. Accept his request and he will join your party automatically. Spend as much time as you need restocking supplies and recruiting new characters. Now would be a good time to check out the City Flowers if you haven’t done so already.

City of Flowers

Go up the stairs and enter the hut on the left. Depending on the time of day, you may find Pitt inside. Buy recordings from him then exit. Ascend the stairs and at the crossroad, head west. Enter the first house you come across to get a Defense Berry. Go through the back door to reach another house. Kick the piggy bank inside to collect 1,000D. Exit to the right and enter the house below. Explore it for 1,200D and an Evasion Berry. Now return to the main intersection and go up to Zane’s hut. If Row is inside, offer the Rainbow Crystal to recruit her. There are other light elves to recruit here as well. Spend time doing so or just warp back to the fort and continue with the main quest.


Earth Valley > Septem Region

Warp to either Earth Valley or Shangri La – as both will get you to Algandars Castle. I selected the Earth Valley route because I wanted as much time as possible to level up little Mikey. From now on, humans will attack the party as you travel throughout the world. Despite the moral implications, killing them yields great Exp, so engage as many humans as you can. Once you reach Earth Valley, follow the main road then head southeast at the first intersection. Cross the bridge further up and go through the Adien region. Take the western route past Septem Cave then head north at the next crossroad. Follow the path to the entrance of the castle. No one is guarding it now, so go inside.

Algandars Castle

Watch a brief scene then enter the glistening door. You’ll arrive in a large room with doors on each side and a path leading south. The 4 doors lead to enemies but the room on the lower right side also contains a chest. Open it to acquire a Lucky Charm accessory. When ready, enter the southern passageway. Watch a brief scene with Mikey then descend the stairs and enter the room below. Go through the passage on the right. After more dialogue with Mikey, move forward into another large room. The door on the right leads to enemies and nothing more. Avoid the big door in the center for now and follow the southern path instead.

Go down the hall and descend the ladder at the end. Walk through the cavern until you come to a chest (this is the one you passed earlier in Septem Cave). Open it to acquire the Book of Angels. Backtrack to the large room and ascend the stairs on the left. Move down the hallway past the first door to a second one. Use it then enter the room at the top of the stairs. Fight off some creatures inside then go through the back door. Follow the path to a ladder and ascend. On top, you’ll find a chest containing Demon Mail. Equip it if you like then backtrack to the large room. Heal your party before entering the big door in the center.

BOSS >> Archemidion

Strategy: The demon king is a powerful enemy who can inflict status ailments and is immune to physical attacks. Focus on the Crystals and run if the demon turns towards you. Once you break enough crystals, electricity starts to glow around the boss as he prepares to unleash his special attack. Immediately get behind him to avoid serious injury. The hoard of minions rapidly regenerate, so don’t even bother with them unless you really need to.

After the battle, you’ll receive a ton of Exp., as well as a Growth Stone, Hatred Edge, and Algandars Castle recording. Watch a cutscene where Mikey reads an inscription on the tablet then exit the castle. Return to Fort Helencia.

Fort Helencia

Upon your return, Mikey leaves the party, but not before giving you a Power Stone. Catch up on recruiting, shopping, etc. then go to sleep to trigger some cutscenes. You need to go to Fire Mountain, but Ridley is too weak to accompany you. Select a replacement if she was in your party and prepare for the journey ahead.


Dichette Region

To get to your next destination quickly, warp to Shangri La. If you need to level up party members, select a longer route. Either way, once you reach Shangri La, pass through town and take the western exit out to a bridge. Halfway across, Elwen stops the group.

BOSS >> Elwen

Strategy: Elwen is one tough broad. She immediately deals a string of critical blows that makes winning very difficult. If she casts Radiant Sword, be prepared to revive whomever she hit. Have a Volty combo ready and give this battle all you’ve got. You will not get Game Over if defeated.

Win or lose, Jack’s tenacity impresses Elwen and she lets the group pass through. You’ll gain control in fiery Dichette on the other side of the bridge. Heal your party members if you need to then move forward to an intersection. Follow the northern route if you want to kill a Blood Orc, otherwise keep heading west. Pass under the lava arch and continue west until you reach a lava spout. Wait there until a rock platform rises on the left. Cross it and walk to the end of the path. Open the chest to acquire a Life Berry. Go back towards the lava arch. Just before reaching it, wait for a rock platform to rise then continue north.

Follow the northern route to an intersection. Take the eastern path to another moving platform. Go across to a Healing Circle and kick the chest to obtain Scale Armor. Equip it if you want extra fire protection; otherwise, backtrack to the intersection and head north. You’ll soon reach a flat rock slab facing north. Climb up and wait for another platform to rise. Cross over then hop onto the petrified wood walkway. Follow it down to a cave opening and enter.

Fire Mountain

Take the eastern path if you want to kill a couple of enemies; otherwise head west through the cavern until a cutscene takes over. Eliminating the Knight Brigade that attacks your party should not be too difficult. Just keep your comrades in top shape using healing items or commands. Attacks that hit more than one target will end the battle a lot faster. Following their defeat, Cross notices your presence in the cavern and takes you on himself.

BOSS >> Cross

Strategy: Before you can do much harm to him, Cross uses his Celestial Line attack to decimate your party. Like Elwen earlier, you will not get Game Over if defeated.

Watch the cutscenes that follow, ending with Jack outside Fort Helencia.

Fort Helencia

An old friend pays you a visit, after which you’ll automatically recruit two characters. Save your game and sleep. Upon waking, go to Lord Zane’s room and speak with Gawain to trigger a scene. He wants to test Jack’s strength outside the fort.

BOSS >> Gawain

Strategy: Gawain’s regular attacks deal more damage now, but at this point you should be stronger as well. He will evade most of your hits, so try to corner him to stop him from jumping out of range. He can still use Leo Smash Royale, which could pretty much end the battle if you’re not at full health. One well-timed Limit Break will probably do him in before he has a chance to unleash it.

After the duel, you’ll inherit the Arbitrator, the sword Jack’s sister gave you at the very beginning of the game. Equip it if you like then return to Lord Zane’s room to trigger another scene. Accept his mission to find JJ, the green elder. When ready, use the pig statue outside the fort to warp to the City of Flowers.


Elf Region > Desneuf Region

Head west from the City of Flowers entrance until you reach the crossroad. Follow the northwest path up to the swamps. Wade through to the back and head east until you reach the green orc elder, JJ. If you have not explored the swamps before now, open the chest behind JJ, as well as one on the western edge of the swamps. Talk to JJ to trigger a dialogue scene. When he asks why you are fighting the humans, answer, “It’s my duty.” JJ tells you he will only help the light elves if you can free his people from the Blood Orcs in Borgandiazo. Agree to his terms then go back to the pig statue and warp to the Tria region.

Once there, pass through Solieu Village and enter the mine opening on the side of the road further up. Move through the shaft until you reach a room. Open the chest inside to acquire a Revival Stone then continue traveling west. You’ll pass a hole that leads to a pump room with enemies. Check it out or just climb the ladder at the end of the western path. Move forward to a second one. Keep going until you reach the interior of Earth Valley.

Cross the bridge and enter the central mineshaft. Continue west until you reach the cavern where you fought the Rockdiggers. Look for an exit on the western wall that deposits you in the Ocho region. Once outside, follow the path down to a stone arch then continue south into the Desneuf region. You’ll find a new pig statue up ahead. Move past it to an intersection. Take the northern path up to a chest containing a Moon Stone then follow the southern path down to a chest containing a Luck Berry. Return to the intersection and slide down the rope that is tied to a big boulder there.


Start by moving forward to the first of many ropes in this cavern. Slide down and follow the path to a chest containing a Life Berry. Climb back up and head west until you reach another rope. Slide down and move forward to a third rope. Slide down this one then go through the western opening. Ignore the next rope you see and continue further to a chest containing a Revival Stone. Now backtrack and go through the eastern opening. Ignore all of the ropes until you reach one near the end of the eastern path. Slide down and head east again to find a Healing Circle. After using it, travel west, past another rope. At the end of the western path, you’ll find a chest containing a Rock Axe. Backtrack to the rope and slide down.

Head west until you reach a passage facing north. Enter it then slide down the next rope you see. Move east, going around a corner where you will find another rope. Before using it, head further west. Kill the Blood Orc up ahead then examine the orange ball near the carcass to receive a King’s Toadstool. Return to the rope and slide down. Move forward until a cutscene occurs, where you will meet Drago, Bull, and their leader, Galvados. Galvados dismisses your request and attacks instead.

BOSS >> Galvados

Strategy: The orc leader starts off riding a winged beast which you should be able to rid with one full Limit Break blast and a couple of well-timed attacks by other party members. Once the winged creature is gone, Galvados will fall to the ground. Try to keep him doubled over for as long as you can in order to build up your Volty meter again. When he’s standing, his swinging hits can cause serious damage. Galvados will eventually start glowing, suggesting he’s about to unleash his special attack. Heal yourself fully as soon as you see him in this mode so that you’ll be able to sustain the damage his multi-hit attack causes. Alternately, form an Attack Link and just wail on Galvados until he ends the fight.

Afterwards, you’ll receive a Life Berry. Forced to acknowledge your superior strength, Galvados releases JJ’s green orc captives. When you take control, return to the battle chamber and collect a Growth Stone from a chest in the southwest corner. Exit Borgandiazo by climbing back up the ropes. Use the pig statue outside to warp to the City of Flowers.

Once there, go through the swamps and talk to JJ, who will be added to your Friend List. Return to Fort Helencia when you are ready.


Fort Helencia

Report back to Lord Zane. For completing his mission, you’ll receive a Saint’s Trophy. When you want to advance the story, go to your room and sleep. An explosion startles Jack awake. Save your game then enter the courtyard. You will notice that all of the occupants are gone. Exit the fort from the eastern door to help your comrades.

BOSS >> Knight Brigade

Strategy:  Though they are stronger in number, they are fairly easy to defeat. Use an attack that hits multiple targets at once, or form an Attack Link to pluck them off one by one. Make sure to heal your party before the fight ends. A cutscene shows Cross’s arrival and you are immediately thrown into another battle.

BOSS >> Cross

Strategy:  Despite the fact that Cross has many troops with him, he should be easier to defeat this time, especially if you have the Arbitrator equipped. Focus your attacks on Cross and build up that Volty meter, while your allies engage the Guards. One Limit Break should take him out if you are sufficiently leveled. If not, just keep attacking until he falls.

After the battle, you will receive a Strength Berry. Watch the cutscene that follows, ending back inside the fort. Speak to everyone in the fort to initiate another cutscene. When it ends, save your game then return to the courtyard to see that all of the services are back to normal. Occupy yourself until nightfall, where you will automatically arrive at the Ressan Tree for your meeting with Ridley. Afterwards, return to Fort Helencia and rest to trigger another set of scenes.

When you regain control, you’ll be on the road with Ganz. Return to the fort to retool your party, stock up on supplies and save your game before heading to the City of White Nights. If you check your map, you’ll see that you have a long journey ahead of you. Warp to the Adien region if you want to take the most direct route.

Adien Region > Dysett Region

From the Lupus Gate pig statue, travel west. You’ll fight many former friends along the way but don’t feel too bad as many drop nice items and offer good Exp. Continue westward until you reach the Septem Cave. At the crossroad just beyond it, take the northern route. At the next one, head south into the Dysett region. Follow the dusty trail west until a scene takes over.

BOSS >> Gerald

Strategy:  Gerald’s attacks are fairly powerful and he can easily break your guard. Try to knock him down and keep him pinned so that he cannot pull off his Dual Wave Blade attack. If he does and you survive, be prepared to see this Volty attack again. The battle will be short and easy if JJ is in your party. Win or lose, the game continues.

If you beat him, you’ll receive a Strength Berry. Either way, Gerald lets you pass so continue forward until you reach a pig statue. If you want to restock supplies or save your game in Fort Helencia, do so now; otherwise, keep moving forward until Cross stops you.

BOSS >> Cross, Elite Guards

Strategy: Cross uses his special Volty attack at the beginning of the battle this time, so you must be quick on your feet. When you see him preparing to use it, keep pressing the Square button until he stops casting it. Counter with your own Volty combo on Cross, while party members focus on the Elite Guards. As before, Cross will eventually form a Kamikaze Link, which means ‘kill them recklessly’. Slay one of the Guards to break it then pin Cross until he falls.

Watch the scene that follows. When you take control, warp to the Fort to save your game and rest, since the area up ahead will be long and frustrating. When ready, move forward and enter the City of White Nights.

City of White Nights

Note that this area is full of falling sand. If you get caught under it, you’ll drop down a level or more. This guide does not take into account any falls you may experience but I’ll try my best to warn you when sand may be up ahead. Start by moving forward to the next screen. After a brief scene, head east and climb the ladder at the end of the path.

On top, continue east past all the ladders and climb the one at the end of the path. Head west to the next ladder. Ascend then climb the eastern ladder. Head west and climb the next ladder. On top, move slowly to the west as sand may cause you to fall. Open a chest at the end of the path to receive a Tsuchinoko Dumpling. Now backtrack down 4 ladders (right, right right, left). After doing so, carefully head east. Climb the last ladder you see.

At the top, head west to find a Healing Circle. After using it, travel east very slowly until you see a pair of ladders with sand falling in between them. Stand in between the ladders and let the sand drop you down a few levels. From where you land, slowly head east past all ladders to find a chest. Fight the enemy that emerges then collect a Falvern sword. Now, backtrack west and climb the 4th ladder you see.

At this point, there will be sand falling everywhere so just take it slowly. Climb the next series of ladders as follows: Right, right, left, left, right. After climbing the 5th ladder, slowly head east past the first ladder and climb the second one you see. On top, slowly head east again. At the end of the path, you’ll find a chest containing a Monk Bangle. Backtrack and climb down one ladder. Now, slowly head west and climb the 2nd ladder you see. Stop when you reach the top, as the next part is tricky.

There are two waves of falling sand on the left and you need to pause in between them in order to reach the door beyond. If you try to rush through, the sand will drop you down to the bottom of the labyrinth and you’ll have to start over. After successfully navigating past the sand, enter the doorway facing north.

Gold Dragon Castle

Thankfully, there’s a Healing Circle and Save Flag in the lobby. If you want to accomplish other things in the world before facing the final boss, do it now, otherwise save your game and ascend the stairs. Enter the doorway at the top to trigger a cutscene. When it ends, continue up the spiral path until a scene takes over.

FINAL BOSS >> Aphelion

Strategy: Aphelion regenerates his health throughout the battle, so you need to work quickly (e.g. shave off more health than he can heal). Physical attacks do little harm, so stick with Volty combos as much as possible (Army of Shadows works, but Limit Break seems to be more effective). In addition to his regular attacks that cause about 250 worth of damage, Aphelion casts a host of status ailments (Curse, Petrifaction, etc.) Act quickly to heal these effects or your party will be dead in a matter of seconds. The boss will break most every Link you try so don’t bother. Stay behind him as much as possible, especially when he gears up for his special attack. Just keep circling around him so he can’t get a lock on you and use Volty attacks the moment they become available. If you are having trouble defeating Aphelion, have Klein act solely as healer while the rest of your party does the dirty work. If Klein has learned commands for increasing the party’s strength and defense, ordering one or both of them may help.

Watch the bittersweet wrap-up scenes then stick through the end credits. You’ll be prompted to save your completed game data. Doing so allows you to replay the game ‘Strong from the start’ (meaning you’ll have most of your items and skills available right away). You can also reload your completed game data and select ‘Continue’ in order to explore a massive bonus dungeon.

ENDGAME (Non-human Path)

After loading your completed game, select ‘Continue’ to find yourself at home in Fort Helencia. You can still travel the world to recruit people, finish sidequests, etc. When you’re ready to explore the bonus dungeon, stock up on supplies (as many as you can afford), save your game, and head out to the pig statue. Kick it to bring up the world map. You’ll see a new area to the east called Dragon Lair Cave. Warp there now.

Dragon Lair Cave

When you take control, you’ll be inside a circular room with 4 paths to choose from. Each leads to a dragon. Moving clockwise from the entrance, they are earth, wind, water, and fire. I’ve listed them in order of difficulty here but you can tackle them in any order you wish:

LOWER RIGHT PATH:  Head east past the first opening. At the end of the path you’ll find a chest containing a Revival Stone. Backtrack to the northern opening and follow the new path until you get to an opening at the end. Enter and head east until you reach another opening. Pass through it then go west until you reach a path facing south. Follow it to Parsec, the fire dragon.

BOSS >> Parsec

Strategy: Attack Parsec while trying to avoid his mouth and tail. Use a Volty combo when it becomes available. If he ignites anyone, use Cooling Spray to cure them or cast Heaven’s Gate to protect everyone from the start. After the battle, you’ll receive a Life Berry. Watch a scene then return to the circular foyer.

UPPER LEFT PATH:  Head west past the southern route and two northern openings. Open the chest at the end of the path to acquire an Ancient Axe. Backtrack to the southern passage and enter. Follow the new path until you reach Cepheid, the wind dragon.

BOSS >> Cepheid

Strategy: Attack Cepheid as he swirls around the edge of the battle area, until he sheds his cloud layer. Long-range attackers will have an easier time hitting him. Once he’s in his second form, watch out for his whirlwind attack and use a Volty combo when it becomes available. After the battle, you’ll receive an Evasion Berry. Watch a scene then return to the circular foyer.

LOWER LEFT PATH:  Head west past the green opening. Enter the passage at the end of the path and continue west past two more openings. Kick the chest at the end of the path to acquire a Warrior Bangle then head east and enter the first green opening you see. Follow the new path into the earth dragon’s cave.

BOSS >> Baade

Strategy: Baade is stronger than the previous dragons you’ve faced. Like the others, you’ll want to stay away from his face and tail. In addition to the tail sweeps, Baade can bind party members and auto-regens health. His most lethal attack comes from his mouth, where he knocks everyone down with an earthquake-like smack that affects the entire battle arena. This is especially deadly because once you’re down he’ll keep using it, offering no time to heal. Send a tank in to take the hits while you stand back and keep everyone alive. When your Volty meter fills up, use it. More than most, this battle relies on teamwork. After defeating the dragon, you’ll receive a Defense Berry and oodles of Exp. Watch a scene then return to the circular foyer.

UPPER RIGHT PATH:  Head east and enter the first passage facing north. Move west to the next screen. Once there, you’ll be standing in front of a crossroad with a passageway on the right. Enter the passageway and travel west to find a chest containing a Tsuchinoko Dumpling. Backtrack to the previous crossroad and head west to face Kelvin, the water dragon.

BOSS >> Kelvin

Strategy: You may remember seeing Jack’s father kill this two-headed dragon at the very beginning of the game. Now it’s your turn. First, protect your party from Kelvin’s freeze attack then run directly under him. If you stay near his stomach, you’ll avoid his tail and head, with the ability to inflict some real damage to him. The boss will create waves of water that affect the entire party, but the damage should be sustainable if you keep your party’s health up. Just keep going for his heart and eventually the dragon will fall.

You’ll get a Luck Berry and tons of Exp afterwards. Following the demise of the 4th dragon, you’ll see a new path appear within the circular entrance room. Go back and follow it now.

FIFTH DRAGON PATH: Move down the path until you trigger a scene showing a very flat creature.

BOSS >> Radian

Strategy: Don’t let the silly music fool you. Radian is fast, hits pretty hard, and causes a host of status ailments. On the upside, Radian falls down easily, allowing you to build up your Volty meter rather quickly using regular combo attacks. Before you do anything else, shield your entire party from status ailments, either by using items or the Heaven’s Gate command if you’ve learned it. Recast whenever the protection runs out. It’ll take about 3 full Volty combos to down the boss, assuming your party pitches in and remains free of afflictions.

After the battle, you’ll receive a Mystery Berry and Dragon Radian recording. Watch Radian’s comical exit then return to the entrance room. Go inside the circular opening to bring up a menu choice. Selecting ‘Leave’ allows you to warp home to save, rest, and restock supplies. When ready, warp back here then select ‘Proceed’ to enter the Distortion Corridor.

Distortion Corridor

You’ll zap inside a maze that looks very much like an M.C. Escher painting. The red square you are standing on warps you back to the Lair, in case you need to return home for any reason. Start by taking out the two enemies on this level then ascend the staircase on the right. On the 2nd screen, go up the right stairs again. On the 3rd screen, take the left staircase up to a platform with a chest. Kill the creature there then open the chest to get a Tsuchinoko Dumpling. Now return to the previous screen. Once there, take the center stairs down two levels, so that you’re back at the red square screen.

Now, ascend the left staircase. On the 2nd screen, climb the stairs on the right. On the 3rd screen, climb the right stairs again. Open a chest on top to get a Strength Berry then return to the previous screen. Take the left staircase up and on the 6th screen, take the right stairs up. When you reach the top, a scene takes over showing Jack’s father, Cairn, who wants to test his son’s strength.

BOSS >> Cairn

Strategy: Cairn is fast and uses a powerful sweeping sword attack that hits anyone close to it. Keep him knocked down or gang up on him in a corner so he doesn’t get a chance to perform his special Volty attack. If he happens to pull it off, heal or revive whomever Cairn hit and then just go at him again. Blocking his attacks doesn’t really do much so just beat on him from behind until he falls.

After the battle, you’ll receive a Strength Berry and hefty Exp. When you regain control, you’ll find yourself inside what appears to be a picture frame surrounded by staircases. Examine the tableau to pinpoint a short staircase towards the center of the screen with an archway underneath. Run up and down the various staircases until you pop out next to the arch. Pass through it to reach the next area.

Defeat the enemy up ahead then continue along the promenade until you reach the next screen. Take out the crystal creature on the platform then descend the stairs on the left to reach a large room. Move forward to a wall with symbols. Step on the tile under them to see the 7 symbols close up as you glide across to the other side. These symbols offer the solution to the puzzle up ahead. Once you reach the other side, ascend the stairs and enter the well-concealed door on top.

You’ll arrive in a room with a bird’s eye view of 4 symbols on the floor. The idea is to go through the door matching the first symbol you saw on the wall, which is the one facing north. Entering any other door takes you back to previously visited areas. As you may have guessed, you’ll be matching doors with the order of the symbols on the wall 7 times, as follows:

Room #1 – Use north door
Room #2 – Use east door
Room #3 – Use north door
Room #4 – Use east door
Room #5 – Use east door
Room #6 – Use south door
Room #7 – Use east door

After passing through the 7th room, you’ll arrive in another Escher-like area. Defeat the enemy up ahead then use the Healing Circle on the left. Afterwards, descend the southern staircase to trigger a scene where you will meet an androgynous person named Valkyrie.

BOSS >> Valkyrie

Strategy: Valkyrie uses a special attack that causes over 1700 damage and will likely kill anyone who isn’t at full health. The boss continually tries to cast it so keep the party’s health up and try your best to keep Valkyrie knocked down. Beyond that, the boss can inflict a few status ailments (Curse, Paralysis, etc.) so pay attention to curing those as well.

Afterwards, you’ll receive a Growth Stone. Valkyrie also joins your Friend List and gives you a Holy Sword Gram weapon. Before standing on the circle at the top of this room, backtrack to the 7th symbol room and head south to find a chest containing Valiant Mail. Equip it if you like then return to the circle. Step on it to warp to a new area.


Shrine of Fray

Kill the enemies up ahead then enter the door in the center of the room. In the next area, examine the hieroglyph on the northern wall then return to the previous room. Once there, go over to the western wall to find a swirl mark. Kick it to reveal a door. Enter and kill the creatures inside. Afterwards, kick the swirl mark on the western wall to reveal another door. Go inside.

Once the room is cleared of enemies, examine the sun-shaped hieroglyph on the back wall until it glows then kick the swirl mark on the eastern wall and enter the next chamber. After killing the big ice bird inside, you’ll notice swirl marks on both the eastern and western walls. Kick the western one first and enter the next area. Locate swirl marks in the next three rooms and pass through until you arrive in a room with a big pink creature. Slay it then open the chest to receive a Boundary Crest. Backtrack to the room where you killed the big ice bird.

Once there, kick the eastern swirl mark and enter the next area. Inside, you’ll find a moon-shaped hieroglyph already illuminated. Pass through it to reach a room with a chest. Open it to acquire a Growth Stone then return to the previous room. Locate a swirl mark to the left of the moon glyph and enter the door you create. In the next room, move forward then head west. Kick the wall at the end of the path to create a door. Kill enemies inside the large room then open the chest to acquire a Paradigm spear. Return to the previous room. Now kick the eastern wall to reveal and door and enter the next area.

Kill another pink creature inside then examine the globe-shaped hieroglyph on the back wall. Before passing through it, revisit the sun-shaped hieroglyph you passed earlier. You should be able to pass through it now. If so, grab a Defense Berry from the chest inside then return to the globe room. Once there, pass through the globe hieroglyph to trigger a scene.

BOSS >> Lezard

Strategy: Lezard gears up for his special attack right away so do what you can to break it. He also casts a host of status ailments, as do the Shrine Knights that accompany him. Use Heaven’s Gate to protect the party for a short period of time and recast it when it runs out. If you haven’t learned that command yet, use Cleansing Stones instead. Lezard periodically casts a protective bubble around himself, making it impossible to damage him, so just wait it out and use Volty combos as soon as they become available.

If you beat Lezard, you’ll receive a Mystery Berry and over 80,000XP.  After he disappears, use the circle on the right to warp to a new area.

Space of Imperium

Ascend the stairs and walk down the Corridor of Peril. Enter the door at the far end to trigger a scene, in which you’ll meet Gabriel Celesta. Your party will start the battle in a confused state.

BOSS >> Gabriel Celesta

Strategy: Let Celesta hit you to remove your confusion then heal the rest of your party. Celesta is rocket quick and will consistently knock down anyone who gets too close. Keep your magic users healthy, as they will be your main attackers. Try to attack him from behind using only quick sword thrusts. Any other moves will be too slow. As usual, when your Volty meter fills up, use it on him.

If you beat Celesta, you’ll get a Growth Stone and the Gabriel Celesta recording. When you regain control, you’ll be in a dark place called the Space of Chaos.

Space of Chaos

Ascend the stairs and walk down the Corridor of Delusions. Enter the door at the far end to trigger a scene, in which you’ll meet the Ethereal Queen.

BOSS >> Ethereal Queen

Strategy: Protect your party from status ailments right away and continually recast Heaven’s Gate when it runs out; otherwise you’ll spend the whole battle healing people. The boss is ridiculously fast and will break any Link you try to form so don’t even bother. Stay behind her at all times. If you get caught in front, her energy spray may kill you. Additionally, the Queen creates enormous energy circles that encompass most of the battlefield. Run to a safe spot when you see them start to appear. I used up virtually all of my healing items in this fight, blasted her with a Volty combo 3 times and lost anyway… so I have no idea what you get (or where you’ll end up) after defeating her.


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