FFX: SIDE-QUESTS, CHEATS, ETC.

AIRSHIP PASSCODES
GODHAND Mushroom Rock Ravine *see Ultimate Weapons, below*
VICTORIOUS Ruins of Besaid Victorious (Rikku)
MURASAME Ruins of Besaid Murasame (Auron)

HIDDEN LOCATIONS
X Coordinate Y Coordinate Location What You’ll Find
11~16 57~63 Baaj Temple *see Secret Aeons, below*
12~16 41~45 Sanubia Desert Ascalon (Tidus)
29~32 73~76 Besaid Falls Dragoon Lance (Kimahri)
33~36 55~60 Mi’ihen Ruins Sonar (Rikku)
39~43 56~60 Battle Site Phantom Bangle (Lulu)
69~75 33~38 Omega Ruins *see Sidequests, below*

TEACHING VALEFOR A NEW OVERDRIVE

Return to Besaid Island and speak to the woman in front of the temple.

FINDING LEGENDARY WEAPONS

To get each character’s legendary weapon you must have the Celestial Mirror plus one type of Sigil and one type of Crest. If you already acquired the Cloudy Mirror by racing the Chocobo at Remiem Temple, take it to the Macalania Woods. Once there, head back to the southern part of the woods to find a mother and son near the Save point. Talk to them to learn that they are looking for their husband/father. Go to the campsite where Yuna and Tidus had their “special moment”. Dad will be located there. If you want, talk to the lady and old woman at the campsite to find out more about Seymour’s past. Tell dad his family is looking for him then return to the Save sphere. After speaking to the family again, head up the starry path to the left. At the intersection, head north. You’ll find the boy standing near a glowing flower pod. Use the Cloudy Mirror here, and it will become the Celestial Mirror. Now you’re on the way to getting the Legendary Weapons.

Tidus… Go to the Calm Lands and beat the Chocobo trainer in a race. After winning, head northwest. Locate a thin passage going down a hill. If you went there earlier, a man was guarding it. He’ll be gone now, so walk to the bottom and use the Celestial Mirror to activate the glyph in the rocks. You’ll receive Tidus’ CALADBOLG.
Yuna… To get Yuna’s NIRVANA, capture all 9 species in the Calm Lands. After getting them, return to the monster arena owner and use the Celestial Mirror on the treasure box outside his shop.
Auron… To get Auron’s weapon, the MASAMUNE, you first need to find the Rusty Sword. It is located on the eastern cliff near the Cavern of Stolen Fayth. Take the rusty sword to the statue of Lord Mi’ihen on Mushroom Rock Road. It is located east from the starting Save point. Just keep going east until you come across a teleport pad leading up… NOT TO THE FORMER CRUSADERS BASE... but just up. Place the rusty sword in the statue and a glyph will appear. Use the Celestial Mirror to unseal it.
Wakka… Once you have played at least 2 seasons (20 games) of Blitzball, the owner of the Luca Café (where Kimahri first met his foes) will have it waiting for Wakka. Use the Celestial Mirror to open the chest.
Kimahri… The SPIRIT LANCE can be obtained by activating 3 Qactuar stones in the Thunder Plains. To do this, move in front of them and press (square). After activating 3 stones, you’ll see the ghost of a Qactuar floating around. Follow it south to a small ruined tower on the right side (opposite one of the large circular craters). Press (square) to send a bolt of lighting into the tower, revealing a chest with the weapon.
Lulu… Go to Baaj Temple and defeat Geosgaeno. After beating it, swim to the bottom of the big circular area to find Lulu’s ONION KNIGHT. You might want to hold off on getting it until you are ready to go after the secret Aeon here too.
Rikku… Her weapon is called the GODHAND. Input that code into the airship’s database to go to the location. Be prepared for random monsters down here. Move north through the ravine and use the Celestial Mirror on the symbol in the rock.

UNLOCKING THE WEAPONS

You’ll notice the weapons only have a “No AP” ability. In order to effectively use them you must find the crest and sigil that belongs to each character. After you are done collecting these special items, return to the Macalania Woods (where you powered up the Cloudy Mirror) and make your weapons complete. It’s well worth the effort.

Tidus…
Sun Crest - Zanarkand Dome: after fighting Yunalesca
Sun Sigil - Calm Lands: Race the Chocobo Trainer and receive a time of 0.0.0. Do this by collecting all the balloons and avoiding as many birds as possible.

Yuna…
Moon Crest - Besaid Isle: on a small beach to the right.
Moon Sigil - Remiem Temple: defeat every Aeon, including the Magus Sisters

Auron…
Mars Crest - Mi’ihen Highroad: below the Crusader area, at the very end of the old road.
Mars Sigil - Capture all species of monsters in 10 different locations for the Monster Arena.

Wakka…
Jupiter Crest – Luca: inside the Auroch’s locker room in a locker.
Jupiter Sigil – Offered as a prize in Blitzball after all overdrive reels have been won.

Kimahri…
Saturn Crest - Mt. Gagazet: behind the columns to the left after defeating Seymour on the mountain.
Saturn Sigil – Macalania Woods: Win the butterfly catching mini-game.

Lulu…
Venus Crest – Guadosalam: On the ground in the Farplane
Venus Sigil - Thunder Plains: Dodge 200 lighting strikes. The Sigil will be in a chest at the rest stop.

Rikku…
Mercury Crest – Sanubia Desert: In a sand whirlpool.
Mercury Sigil - Sanubia Desert: Complete the Village of the Cactuar mini-game and look for a treasure chest in the area.

VILLAGE OF THE CACTUAR MINI-GAME:

Return to the Sanubia Desert and find the rock with a picture of a Cactuar on it. Each time you examine the rock, you receive a clue to help you find one of 10 hidden Cactuars in the desert. After finding each one, you are challenged to a game of “Red Light/Green Light.” If you successfully touch the Cactuar before time runs out, you will fight it. No matter the outcome of the battle you’ll receive a sphere bearing the name of the Cactuar. If you lose at the game three times, you’ll only receive a Sphere del Perdedor. Return to the rock and place whichever sphere you obtained in the rock to receive a new clue telling you where the next Cactuar is hidden. Their locations are as follows:

1. Oasis Near the first Save sphere.
2. East In an alcove to the east, north of the tent with the Save sphere.
3. West Near the Al Bhed sign that reads “20% off”.
4. Central Near ruins to the east. Look for a Cactuar running in the desert.
5. Central Same as above. Look for another Cactuar running in the desert.
6. East Inside the tent near the Save sphere
7. Central Trapped in a treasure chest in the far west corner.
8. West In one of the sand whirlpools. You must exit and re-enter the area.
9. Oasis Teleport to the Airship and go outside on the deck.
10. South Return to the Cactuar statue and the last one appears behind you.

FINDING HIDDEN AEONS

Yojimbo:
Make sure you have at least 200,000 gil before taking airship back to Mt. Gagazet. Once there, head back to the Calm Lands bridge and down into the Cavern of Stolen Fayth. Here you’ll fight a fallen Summoner and her Aeon Yojimbo. Although powerful, he is weak against magic. After the battle, Yuna will call on the Aeon to join her. Yojimbo will ask why you are fighting. If you answer, “To defeat the most powerful of enemies” he’ll start negotiating his fee. Offer half what he asks plus 1. So if he says 250,000 gil, offer 125,001. When he makes a counter offer, choose an amount closer to his asking price. Try to barter him down as far as you can, but not too far or he’ll call off the deal. Expect to close the deal right around 200,000 gil. If by chance you offer him triple his asking price he’ll give you two Teleport spheres. Once he accepts a fee, Yojimbo will join your party. Remember, he’s a mercenary and will charge a fee each time he’s used in battles.

Anima:
Input coordinates for the Baaj Temple and go there. This is where Tidus started his trip to Spira. If you head north and jump into the water you’ll find that all the monsters have left... except one: Geosgaeno. Stock up on Softs and equip something for Rikku, Tidus, and/or Wakka to protect against petrifaction. Have Tidus cast Hastega, Rikku be the healer, and Wakka fight like a fool. If you want to be perfectly sure, equip something to protect against Death so Geosgaeno doesn’t kill you with its KO punch. Rikku’s Mix and Use skills come in handy here too. After defeating the monster, look around the area to find Lulu’s ultimate weapon - the Onion Knight. Walk up the stairs and enter the temple. Here you’ll find 6 statues and a symbol in the middle. Each statue represents a hidden item you’ve found in each temple along your journey. Activate them and Yuna will emerge with Anima, her new Aeon. Before you leave, grab 4 Mega-Phoenix’s and a Megalixir from the chests beside the first two statues.

The Magus Sisters:
Capture every fiend in Gagazet and the Calm Lands. Once that is done, return to the monster arena in the Calm Lands and talk to the owner to get the Blossom Crown. You must have all the other Aeons, including Anima and Yojimbo, before heading back to the Remiem Temple. When you defeat Belgemine’s Bahamut she’ll give you the Flower Scepter. After all her remaining Aeons have been defeated, use the Blossom Crown and Flower Scepter on the back door of the temple. The seals will open, allowing Yuna to call upon the Magus Sisters. If you want to get the Moon Sigil for Yuna, fight Belgemine’s Magus Sisters as well.

OMEGA RUINS

If you opt to visit the Omega Ruins, be prepared. You’ll die countless times, but there are many valuable things here and a few interesting story elements. The primary goal is to defeat and release the soul of the heretic Omega. Mostly, though, the area is rich with treasure and you can amass a ton of levels fighting many tough fiends. To make things even more difficult, your mini-map only appears as you travel.

From the entrance, move west. Follow the path up to a glyph on the wall. Head north from there to find a chamber with 4 chests. The final Al Bhed Primer, Vol. XXVI is on the floor north of these chests. Head northwest from this room into a side corridor with another glyph. Activate this one and return to the first one. A bridge will rise to a chest suspended above the central stage. Collect the Teleport sphere. At the north end of the ruins is a teleport pad. It will take you to a chamber where the party encounters a monster called the Ultima Weapon.

Ultima Weapon:
Before beginning the battle, equip armor that protects against status ailments like Confuse and Petrify. Try to inflict Silence and Dark to hinder his magic and physical attacks. You can also steal 10 Doorway to Tomorrows from him or bribe him with 1,400,000 gil to get 99 Pendulums. But, just stick to fighting.

Once it’s defeated, you’ll realize it was only a shadow of the Omega Weapon. Step on the teleport pad to proceed.

Omega Weapon:
Since this guy is pretty much immune to everything it’s a good idea to focus on your own defense. Use Shell, Hastega, Focus, etc. to make sure you actually stand a chance. Kimahri can also lancet Nova from this boss. Other than that, use whatever deals the most damage.

AL BHED PRIMER LOCATIONS
I Al Bhed Salvage Ship - deck
II Besaid Village - Crusader’s lodge
III S.S Liki - Power Room
IV Kilika – Tavern
V S.S Winno - Bridge
VI Luca Stadium - Basement B
VII Luca Theater - Reception Hall
VIII Mi’ihen Highroad - from Rin
IX Mi’ihen Highroad - Newroad North
X Mushroom Rock - Precipice (on trail to the left of the elevator pad)
XI Djose Highroad – on the ground
XII Moonflow - North Warf
XIII Guadosalam - House
XIV Thunder Plains - Rin
XV Macalania Woods - Lake Road
XVI Lake Macalania - Rest Stop Front
XVII Sanubia Desert - Central
XVIII Sanubia Desert - Central
XIX Al Bhed Home – near the outer save sphere *
XX Al Bhed Home- Living Quarters *
XXI Al Bhed Home- Main Corridor *
XXII Bevelle Temple- Priest’s Passage *
XXIII The Calm Lands- Western Peak
XXIV Remiem Temple- Near left Chocobo
XXV The Calm Lands- Cavern of Stolen Fayth
XXVI Omega Ruins
* You will not be able to return to these areas to get the Primer.

JECHT SPHERE LOCATIONS

Macalania After defeating Spherimorph
Besaid Village Right side of the temple
SS Liki On the deck
Luca Stadium basement A
Mi’ihen Highroad Along the path
Mushroom Rock Road Along the path
Moonflow South Shoopuf wharf
Thunder Plains Near tower to the north
Macalania Woods Southern trail
Gagazet Mountain trail

MONSTER ARENA CHECKLIST

BESAID - Stamina Tonics

•Water Flan
•Condor
•Dingo

KILIKA - Poison Fangs
•Yellow Element
•Killer Bee
•Dinonix
•Ragora

MI’IHEN HIGHROAD - Soul Springs
•Floating Eye
•White Element
•Mi’ihen Fang
•Raldo
•Dual Horn
•Bomb
•Vouivre
•Ipiria

MUSHROOM ROCK - Candle of Lifes
•Thunder Flan
•Gandarewa
•Red Element
•Lamashtu
•Raptor
•Funguar
•Garuda

DJOSE - Petrify Grenades
•Garm
•Bunyip
•Simurgh
•Snow Flan
•Basilisk
•Ochu
•Bite Bug

MACALANIA - Shining Gems
•Snow Wolf
•Ice Flan
•Mafdet
•Chimera
•Xiphos
•Iguion
•Murussu
•Blue Element
•Wasp
•Evil Eye

MT. GAGAZET - Blossom Crown
•Bandersnatch
•Grat
•Bashura
•Grenade
•Dark Flan
•Behemoth
•Splasher
•Maelspike
•Achelous
•Ahriman
•Grendel
•Mandragora

SANUBIA (BIKANEL) - Shadow Gems
•Sand Wolf
•Alcyone
•Mushussu
•Zu
•Cactuar
•Sand Worm

THUNDER PLAINS - Chocobo Wings
•Larva
•Aerouge
•Gold Element
•Melusine
•Kusariquu
•Buer
•Quactar
•Iron Giant

CALM LANDS - Farplane Winds
•Coeurl
•Chimera Brain
•Nebiros
•Shred
•Flame Flan
•Anacondaur
•Skoll
•Ogre
•Malboro

CAVERN OF STOLEN FAYTH (SUNKEN CAVE) - Silver Hourglasses
•Yowie
•Imp
•Dark Element
•Nidhogg
•Thorn
•Valaha
•Epaaj
•Tonberry
•Ghost

OMEGA RUINS - ?
•Black Element
•Zaurus
•Spirit
•Master Couerl
•Master Tonberry
•Floating Death
•Halma
•Purboros
•Machea
•Mimic Box

SIN - ?
•Gemini
•Exoray
•Behemoth King
•Adamantois
•Wraith
•Great Malboro
•Varuna
•Barbatos
•Demonolith

OVERDRIVE TYPES & MODES
Stoic Gauge increases if you receive damage from allies
Warrior Gauge increases as you deal damage to enemies
Comrade Gauge increases when enemies attack allies
Healing Gauge increases when you heal an ally
Slayer Gauge increases when you defeat an enemy
Victor Gauge increases when a battle is won
Tactician Gauge increases when a status effect is successful
Ally Gauge increases on allies’ turn
Daredevil Gauge increases when a character fights in terminal condition
Hero Gauge increases when fighting tough enemies
Solo Gauge increases when fighting alone

Tidus (Sword Skill)
To unleash his overdrive, press X when the moving line gets to the center of the bar. The faster you do it, the more damage dealt. Gain more overdrives by using the current ones many times.

1. Spiral Cut: Powerful spin move - Damage a single enemy
2. Slice & Dice: Use Spiral Cut 10 times - Attack random enemies
3. Energy Run: Use Slice & Dice 20 times - Attack all enemies
4. Blitz Ace: Use Energy Run 50 times - Attacks single enemy multiple times

Wakka (Slots)
To unleash his overdrive, match up at least 2 of the 3 slot reels. Gain more reels by winning Blitzball tournaments.

1. Element Reels: Elemental attributes are added to your attack
2. Attack Reels: Extra damage is added to your attack
3. Status Reels: Status effects are added to your attack
4. Aurochs Reels: (Unknown)

Lulu (Fury)
To unleash her overdrive, rotate the right analog stick as many times as you can to cast a spell multiple times. The amount you can cast increases with your strength.

Yuna (Grand Summon)
Automatically fills a summoned Aeon’s overdrive gauge. If the Aeon already has a full gauge, the overdrive can be repeated.

Kimahri (Blue Magic)
Gain abilities by using the Lancet skill on enemies who use the following techniques:

- Jump (Damage one enemy)
- Fire Breath (Damage all enemies with Fire)
- Seed Cannon (Damages one enemy)
- Self-Destruct (Kamikaze attack to a single enemy)
- Thrust Kick (Attack a single enemy)
- Stone Breath (Attack all enemies with stone)
- Aqua Breath (Attack all enemies with water)
- Doom (Cast gradual death on all enemies)
- White Wind (Heal whole party by 1/2 the amount of Kimahri’s current HP)
- Bad Breath (Cast multiple status effects on all enemies)
- Mighty Guard (Cast Protect, Shell, and Null-All Magic on party)
- Nova (Attack all enemies for major damage)

Auron (Bushido)
To unleash his overdrive, push controller buttons in the sequence that appears before time runs out. New overdrives are learned by collecting Jecht Spheres:

Tooth Dragon (automatic) = D, L, U, R, L1, R1, X, O
Shooting Star (1 sphere) = Triangle, X, Square, O, Left, Right, O
Banishing Blade (3 spheres) = Up, L1, Down, R1, Right, Left, Triangle
Tornado (10 spheres) = O, Right, R1, Left, L1, Triangle

Rikku (Mix)
Have Rikku combine two inventory items to produce a new offensive, defensive, or healing item that is used instantly. Some of the mixtures are:

Elixir + Elixir = Megalixir
Potion + Potion = Mega-potion
Hypello Potion + Ether = Mega-mana
Fish Scale + Antidote = Waterfall
Potion + Pendulum = Superlixir
Potion + Soul Spring = Megalixir
Potion + Three Stars = Mega Vitality
Al Bhed Potion + Al Bhed Potion = Ultra Potion

Fish Scale + Electro Marble = Grenade (cause single blast)
Grenade + Grenade = Flash Flood (cause multiple explosions)
Fish Scale + Fish Scale = Flash Flood (cause multiple explosions)
Fish Scale + Lightning Marble = Thunderbolt (thunder-based explosion)
Bomb Core + Bomb Core = Firestorm (fire-based explosion)
Smoke Bomb + Smoke Bomb (cause damage and blindness)
Lv.1 Key Sphere + Lv.2 Key Sphere = Cluster Bomb (5,000+ damage)

BRIBING

Use the Bribe ability to force monsters to drop items after battle. Giving them more gil causes them to drop better stuff. The key is 20 times their HP amount. This can get expensive. Here is a partial list of some things you can get:

Dual Horn = 60 Hi-potions
Bomb = 16 Bomb Cores
Exoray = 1 Turbo Ether
Garm = 7 Sleeping Powders
Flame Flan = 10 Fire Gems
Iron Giant = 1 Stamina Tonic

EQUIPMENT MODIFICATIONS

Alchemy 4 Healing Waters Doubles effect of restorative medicines
Break Damage Limit 60 Dark Matters Breaks the 9,999 damage mark
Counterattack 1 Friend Sphere Automatically counterattack when physically attacked
Darkstrike 20 Smoke Bombs 100% chance of blinding enemy
Darktouch 60 Eye Drops 50% of blinding enemy
Deathstrike 60 Farplane Winds 50% chance of instantly killing enemy
Deathtouch 30 Farplane Shadows 15% chance of instantly killing enemy
Double AP 20 Mega Elixirs
Double Overdrive 30 Underdog’s Secrets
Evade & Counter 1 Teleport Sphere Evade an attack then follow up with a counterattack
Firestrike 4 Bomb Fragments Adds Fire to all attacks
First Strike 1 Return Sphere Increases chances of first strike
Gillionaire 30 Designer Wallets Gil received in battle is doubled
Half MP Cost 20 Twin Stars
Icestrike 4 Arctic Winds Adds Ice to all attacks
Initiative 6 Chocobo Feathers Increases the chance of first turn
Lightningstrike 4 Electric Marbles Adds Lightning to all attacks
Magic +3% 3 Mana Spheres
Magic +5% 2 Mana Springs
Magic +10% 1 Black Magic Sphere
Magic +20% 4 Supreme Gems
Magic Booster 30 Turbo Ethers Increases magic attack power but doubles MP cost
Magic Counter 16 Shining Gems Automatically counterattack when magically attacked
One MP Cost 20 Three Stars
Overdrive to AP 10 Door to Tomorrows
Piercing 2 Lv.1 Key Spheres Pierces enemy armor
Poisonstrike 24 Poison Fangs 100% chance of poisoning enemy
Poisontouch 99 Antidotes 50% chance of poisoning enemy
Sensor 2 Ability Spheres Detect the enemy’s HP & weakness
Silencestrike 20 Silence Grenades 100% chance of silencing enemy
Silencetouch 60 Echo Screens 50% chance of silencing enemy
Sleepstrike 16 Dream Powders 100% chance of causing Sleep
Sleeptouch 10 Sleeping Powders 50% chance of causing Sleep
Slowstrike 30 Gold Hourglasses 100% chance of causing Slow
Slowtouch 16 Silver Hourglasses 50% chance of causing Slow
SOS Overdrive 20 Gambler’s Spirits Overdrive gauge rises faster
Stonestrike 60 Petrify Grenades 100% chance of petrifying enemy
Stonetouch 10 Petrify Grenades 50% chance of petrifying enemy
Strength +3% 3 Power Spheres
Strength +5% 2 Stamina Springs
Strength +10% 1 Skill Sphere
Strength +20% 4 Supreme Gems
Triple AP 50 Wings to Discovery
Triple Overdrive 30 Winning Formulas
Waterstrike 4 Fish Scales Adds Water to all attacks
Zombiestrike 30 Candle of Lifes 100% chance of causing Zombie
Zombietouch 70 Holy Waters 50% chance of causing Zombie

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